Inside every old-school game is a diceless system waiting to get out, and so we're proud to announce the release of our digital version of Diceless Dungeons! Because diceless gaming is just about as old-school as you're gonna get. After all, decision-making, exploration, and role-playing are the foundations of old-school adventure, and anyone who's spent an entire session debating how best to proceed knows what we mean... Seriously, how many of us have gone an entire session without so much as rolling die one, or with minimal dice in favor of negotiation and role-playing? So Diceless Dungeons exploits the no-brainer stuff, because you never know what's hiding around the next corner, and this is just low-hanging fruit. But Diceless dungeons does other things meant to preserve an old-school feel in a gaming genre otherwise known for it's more modern leanings. Ultimately, we wanted something pure that would feel more like childhood play, only with an objective mechanical foundation to hold it all together: (1) Simple (but detailed) rules for character creation that include the mysterious sorcerer's apprentice and a challenging, but straightforward, magic system.
Homunculi (for Diceless Dungeons)...
OK, no dissertation this week, just a little something for Diceless Dungeons; a sorcerous companion that can be magically fashioned, albeit with difficulty, from a forbidden tome that will only be found on adventures (a dragon's hoard perhaps)...read more
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