The Living Preview Part 3 – Character Creation

Fri 18 August 2017 by Guest Author from Tribality

Part 1 | Part 2 | Part 3 This week’s installment covers the character creation process system for The Living. Below you will find a summary of the process, including a sample character creation, and a blank character sheet for further review: CHARACTER SHEETS KICKSTARTER The Kickstarter campaign for The Living begins on September 15 and concludes on Halloween, October 31, 2017! We will be seeking the funds of artwork and development reimbursement, and both digital and hard copies will […]


5e Content Strategy: 2017 Update

Thu 17 August 2017 by Brandes Stoddard from Tribality

Just over a year ago, I wrote about the 5e content strategy, discussing the confluence of the DM’s Guild, the OGL, and the incredibly slow rate of official 5e releases. In this article, I’m exploring what we’ve seen from WotC in the past year, including announced but ...

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Final Destination and the Dangers of the Mundane

Wed 16 August 2017 by Colin McLaughlin from Tribality

d20 Modern D&D 3.5e D&D 2e D&D 1e d20 Worlds/Settings Golarion (Pathfinder) Homebrews d20 Modern D&D 3.5e D&D 2e D&D 1e d20 Worlds/Settings Golarion (Pathfinder) Aquatic / Pirate Wuxia / Oriental Adventures When I was out at a restaurant the other day ...

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D&D Beyond Official Digital Toolset Launch

Tue 15 August 2017 by Shawn Ellsworth from Tribality

Curse (the creators of D&D Beyond and a subsidiary of Twitch) have launched the new official toolset for Dungeons & Dragons Fifth Edition. Here is the press release: Curse Launches an Official Digital Digital Toolset for Dungeons & Dragons Fifth Edition Huntsville, Alabama. – August 15, 2017 – This morning, Curse launched D ...

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One Dozen Ways to Make Familiars More Memorable

Mon 14 August 2017 by Jesse Cohoon from Tribality

Before we begin let’s define what a familiar is. According to Merriam-Webster dictionary, a familiar is: a spirit often embodied in an animal and held to attend and serve or guard a person According to the Collins dictionary: an evil spirit constantly attending someone and typically dwelling within an ...

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Residuum and D&D 5th Edition – Enchanting and Disenchanting Magic Items

Sun 13 August 2017 by Shawn Ellsworth from Tribality

Oil, water, gems and metals are some of the most precious resources in our world – creating immense wealth for those who possess them. Crimes are committed, the environment is destroyed and even wars are fought to attain these resources at all costs. In most of  D&D’s fantasy settings ...

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I Was Travelling the Planes and I Found Dragons

Sun 13 August 2017 by Joshua Jackson from Tribality

Hello and welcome to the first planar dragons article. This article is planned as the first of a series. In this post I’m presenting the 5e stats for adamantine dragons. Please leave comments below on how to improve this article and I’ll try to take them on board ...

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Godzilla, Cloverfield, and fighting Kaiju

Wed 09 August 2017 by Colin McLaughlin from Tribality

D&D 5th Edition Pathfinder RPG FATE Savage Worlds Board Games Card & Dice Games d20 Modern D&D 4th Edition D&D 3.5e D&D 2e D&D 1e d20 Miscellaneous Worlds/Settings Forgotten Realms Golarion (Pathfinder) Eberron Dragonlance Greyhawk Ravenloft Dark Sun Nentir Vale Star Frontiers Star Wars ...

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UA: Three-Pillar Experience Breakdown

Tue 08 August 2017 by Brandes Stoddard from Tribality

The August Unearthed Arcana article addresses an alternate approach to awarding experience. In particular, it promises to promote exploration and palaver as primary providers of XP, to keep up with combat. I would love to see polling on the XP systems that each table uses (not counting the Adventurer’s ...

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Tags xp, category, combat, XP

How to Run a Circus in your Game, Part 4

Mon 07 August 2017 by Jesse Cohoon from Tribality

(Author’s note: unless someone tells me about a subject that I missed, this will be the last article of this series. Also, keep an eye out for the many links in this article. Enjoy!) Last time we talked about events and ways to make a circus more interesting, as ...

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The Living Preview Part 2 – Skill System

Fri 04 August 2017 by Guest Author from Tribality

Part 1 | Part 2 This week’s instalment covers the skill system for The Living. Below you will find a breakdown of the Athletics skill in detail, but first please see the following videos as an introduction to the RPG itself and its Skills mechanic: ATHLETICS So let’s take ...

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The Fighter Class, Part One

Thu 03 August 2017 by Brandes Stoddard from Tribality

I listened to your votes in the comments thread of my last article, and promptly ignored them when my wife voiced an opinion. Isn’t democracy great? So today we proceed with the History of the Fighter, which I anticipate to be one of the longest series in the whole ...

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Creating New Prime Worlds for Planescape

Wed 02 August 2017 by Colin McLaughlin from Tribality

(Apologies for this being a little late, it’s been a rough two weeks) The planes are a cool place. Celestia, Bytopia, Mechanus, Limbo, Acheron, Carceri – all places worthy of myth and exploration. It’s also a neat way to explore the different established prime material worlds: such as Abeir-Toril ...

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How to Run a Circus in Your Game: Part 2

Tue 01 August 2017 by Jesse Cohoon from Tribality

(Author’s note: Last time some of the commenters pointed out that they wanted to see a bit more of the how it should be ran. This article continues the thought process of the last article digging into some of the details the last article did not)   Last time we ...

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Planescape Faction Backgrounds: Dusties and Chaosmen

Tue 01 August 2017 by Colin McLaughlin from Tribality

D&D 5e player background options for the Dustmen and Xaositect factions from the Planescape setting.

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The Monk Class, Part Nine

Tue 01 August 2017 by Brandes Stoddard from Tribality

At last, after a month of covering a few other topics, we come to the conclusion of the History of the Monk, with its 5th Edition iteration. (Assuming someone doesn’t suggest another version that I really want to cover. My readers are a crafty lot.) Up to this point ...

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PAX Unplugged – Exhibitors Announced

Tue 01 August 2017 by Michael Long from Tribality

@Official_PAX Unplugged 2017, the first tabletop-focused PAX event, will host a stable of prominent exhibitors, including Wizards of the Coast, Paizo, Fantasy Flight, Asmodee, and CMON, among many others. Tickets for the show, taking place November 17-19, 2017 at Philadelphia’s Pennsylvania Convention Center, are available now. Part of Penny ...

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The 22 Rules of Storytelling

Tue 01 August 2017 by Shawn Ellsworth from Tribality

Storytelling is as old as any culture. Oral narrative acted as the primary way of passing along information, long before the written word even existed. A ton has changed since we told stories around the fire, but so much of what worked then works now. The fundamentals of good storytelling ...

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The Living – Kickstarter Announcement

Tue 01 August 2017 by Guest Author from Tribality

Lights flicker on a deserted street. A stray cat hisses as it runs for cover underneath a windowless, wrecked car. You see the safehouse ahead, the neon bar sign glowing red in the darkness. Your heart races, gripping your pistol in sweaty hands. One bullet left. If you run, you ...

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How to run a circus in your game part 3

Tue 01 August 2017 by Jesse Cohoon from Tribality

Last time we talked about the travel, finding locations, time needed to set up the circus, battles within the circus, sound in the circus, and circus games and rides, as well as circus food. This time we’ll talk about events at the circus and how to make a circus ...

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