HISTORICAL OGRE GATE CAMPAIGNS

Tue 29 August 2017 by BEDROCK GAMES from The Bedrock Blog

I realize there have been a lot of blog entries today, so I promise this is the last one until tomorrow. Someone asked me about running historical Ogre Gate campaigns in the Song Dynasty on google and I decided to post my response here as well (since others might find it useful). These are just my initial thoughts (and my unedited response). 


GAMING STRANGE TALES FROM A CHINESE STUDIO: A LATTER-DAY BUDDHA, FOX ENCHANTMENT, AND EATING STONES

Tue 29 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making NPCs, monsters and scenarios inspired by 

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GAMING TALES FROM A CHINESE STUDIO 34-36: PAINTED SKIN, THE MERCHANT'S SON AND A PASSION FOR SNAKES

Tue 29 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making NPCs, monsters and scenarios inspired by 

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GAMING STRANGE TALES FROM A CHINESE STUDIO 30-33: KARMIC DEBTS, DOOR GODS AND MORE

Mon 28 August 2017 by BEDROCK GAMES from The Bedrock Blog

Making these is an interesting challenge and I think it forces me to get outside my comfort zone. The stories in today's blog are some of the better ones in the book. Friendship Beyond the Grave is a tale about a man named Ye who desperately wants to pass ...

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DISPOSABLE DISCIPLES SESSIONS 61-62: SHATTERED TIME

Sun 27 August 2017 by BEDROCK GAMES from The Bedrock Blog

This is a log for my ongoing Disposable Disciples of Bone Kingdom campaign. You can see the previous session log

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GAMING STRANGE TALES FROM A CHINESE STUDIO: THUMB AND THIMBLE AND SCORCHED MOTH THE TAOIST

Sun 27 August 2017 by BEDROCK GAMES from The Bedrock Blog

Control Air: Yang Zhi can control the local air, creating minor weather patterns (such as rain, fog or wind). This can also be used to hurl small objects at targets for 2d10 Damage. she uses her Command Roll for this. 

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GAMING STRANGE TALES FROM A CHINESE STUDIO: WILD DOG, PAST LIVES, AND FOX IN THE BOTTLE

Sat 26 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making NPCs, monsters, and scenarios inspired by

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GAMING STRANGE TALES FROM A CHINESE STUDIO: A MOST EXEMPLARY MONK AND MAGICAL ARTS

Fri 25 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been going through the penguin edition of

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GAMING STRANGE TALES FROM A CHINESE STUDIO: GRACE AND PINE

Thu 24 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making monsters, NPCs and scenarios for Wandering Heroes of Ogre Gate, based on each story in Strange Tales from a Chinese Studio by Pu Songling. Occasionally I skip one or two that don't seem immediately gameable (hoping to get back to them), but otherwise I going ...

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GAMING STRANGE TALES FROM A CHINESE STUDIO: THE GOD OF HAIL AND THE GOLDEN GOBLET

Thu 24 August 2017 by BEDROCK GAMES from The Bedrock Blog

The house appears the night of the massacre somewhere new each night forcing the victims and attacker to relive the events. To the residents of the manor, this is a new experience every evening. The manor is a sprawling courtyard house with a number of halls an pavilioned gardens. 

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GAMING STRANGE TALES FROM A CHINESE STUDIO: THE MONK OF CHANGQING AND MORE

Wed 23 August 2017 by BEDROCK GAMES from The Bedrock Blog

I am doing a series of entries inspired by Strange Tales from a Chinese Studio by Pu Songling. The latest stories are The Monk of Changqing, The Snake-Charmer, The Wounded Python and the Fornicating Dog. You can see my previous entry

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GAMING STRANGE TALES FROM A CHINESE STUDIO: GROWING PEARS AND THE DAOIST PRIEST OF MOUNT LAO

Tue 22 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been creating NPCs, monsters, scenarios and more for Wandering Heroes of Ogre Gate by taking inspiration from Pu Songling's Strange Tales from a Chinese Studio. I am working my way through each story in the Penguin edition, occasionally skipping those that are difficult to turn into quick ...

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GAMING TALES FROM A CHINESE STUDIO: THE MONSTER IN THE BUCKWHEAT, THE HAUNTED HOUSE AND STEALING A PEACH

Mon 21 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making monsters and scenarios inspired by Pu   Strange Tales from a Chinese Studio. You can see the previous entry

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GAMING TALES FROM THE CHINESE STUDIO: BITING A GHOST AND CATCHING A FOX

Sun 20 August 2017 by BEDROCK GAMES from The Bedrock Blog

Many of these entries have fear-based effects or similar abilities. Most are not identical though, as I am tailoring them to how I felt they operated in the individual entries. 

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GAMING STRANGE TALES FROM A CHINESE STUDIO: THE TROLL

Sat 19 August 2017 by BEDROCK GAMES from The Bedrock Blog

I have been making monsters and scenarios inspired by Strange Tales from a Chinese Studio. You can see the most recent one HERE. I talk more about the source material HERE. The next entry is The Troll, the 7th story in the penguin edition translated by John Minford. This one ...

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GAMING STRANGE TALES FROM A CHINESE STUDIO: THE PAINTED WALL

Sat 19 August 2017 by BEDROCK GAMES from The Bedrock Blog

I recently started blogging scenarios and monsters inspired by

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GAMING STRANGE TALES FROM A CHINESE STUDIO: SPITTING WATER

Fri 18 August 2017 by BEDROCK GAMES from The Bedrock Blog

Strange Tales from a Chinese Studio

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DISPOSABLE DISCIPLES SESSIONS 59-60: JOURNEY TO THE PAST

Fri 18 August 2017 by BEDROCK GAMES from The Bedrock Blog

This is a log for my ongoing Disposable Disciples of Bone Kingdom campaign. You can see the previous session log 

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