The Cloud

Tue 29 August 2017 by Desdichado from Dark•Heritage

One of the things that is more and more apparent in the last few weeks is that Google may well not last forever.  Now, I have a Gmail account, I "back up" a lot of blog content on a Google site, which isn't really "back-up" given that Blogger is also a Google application.  I have stuff on Google Drive, etc.  And heck; I even have an Android phone, which of course uses a Google architecture.


Fantasy Hack haunts

Mon 28 August 2017 by Desdichado from Dark•Heritage

Haunts are a novel idea introduced by Paizo that combine elements of a trap and a ghost—haunts should be used liberally to create the classic "haunted house" vibe, or to create any eerie, horror-themed vignette in your FANTASY HACK game. In adapting the idea of haunts to m20, I ...

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Tags haunt, ghost

Running Cult of Undeath, Part I

Mon 28 August 2017 by Desdichado from Dark•Heritage

A well-loved professor, Alpon Lechfeld has died in what appears to be an accident—although there are some suspicious clues that cannot rule out foul play.  For the sake of getting the game going, I'm going to tell the PCs that they've all been asked to be pallbearers ...

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Tarush Noptii Hexmap

Fri 25 August 2017 by Desdichado from Dark•Heritage

So, many months ago—a couple of years ago even by this point—I hand drew a sketchy map of Tarush Noptii, for use with the

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Reworking Cult of Undeath

Thu 24 August 2017 by Desdichado from Dark•Heritage

The final EBERRON REMIXED post can come after I've had some time to review the campaign setting and figure out exactly what I need to include (Dragonmarked Houses, plus tattoos? Some other power groups? Not even sure yet.)  In the meantime, I've been looking over my "5x5" for ...

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Remixing Eberron—the setting Post III

Wed 23 August 2017 by Desdichado from Dark•Heritage

AD ASTRA: The capes and rayguns space opera setting that I've been spending most of my time the last few months playing with. It is also deliberately an ersatz Star Wars, although as it continues to develop, it continues to diverge in many ways from the original. But it ...

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Remixing Eberron—the setting Post II

Tue 22 August 2017 by Desdichado from Dark•Heritage

I've come around to some Principles of remixing Eberron, although I haven't yet spelled them out exactly.  Before I start the next nations on this survey, how about I "chat" about them, just a bit?

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Remixing Eberron—the setting Post I

Tue 22 August 2017 by Desdichado from Dark•Heritage

I said in my initial EBERRON REMIXED post that some aspects of the setting were a little too try-hard; i.e. they maybe would have been better had they been unshackled from the need to "fit" into the D&D paradigm, as it had evolved into by the time Eberron ...

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Updating Eberron Remixed

Mon 21 August 2017 by Desdichado from Dark•Heritage

Well, I stumbled—kinda by accident—across one of my

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The Dhangetans

Tue 15 August 2017 by Desdichado from Dark•Heritage

Here's the latest version of my map; a bit updated.  You can see, I think, which systems I've detailed—they have a few details imprinted on them beyond just the name.

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Shoa-Shanian

Tue 15 August 2017 by Desdichado from Dark•Heritage

Shoa-Shanian is a low-light and relatively low-heat orange dwarf star, in a system that is littered with debris; a gas and dust nebula thickly colors space around it, like a miniature, solar system-sized Eagle Nebula, complete with dark pillars of gas, and brightly lit and colorful fans of dusty gas ...

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Galaxy's Edge: Kill Team

Mon 14 August 2017 by Desdichado from Dark•Heritage

Another month, another Galaxy's Edge release, and another review!  I didn't actually review the first book,

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Tr'Udon

Thu 10 August 2017 by Desdichado from Dark•Heritage

Number of Worlds: 11, 17, 12 Gas Giants: 8, 5, 0 Notes: Tr'Udon is an unusual system; with three stars, all capable of supporting earth-like planets, and each of which having a large cadre of planets, there is an incredible diversity of settlement. While the main world stats describe ...

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Hentau III

Wed 09 August 2017 by Desdichado from Dark•Heritage

Another curious fact; the original settlements were mostly located on rivers, and at river mouths, or otherwise access the great coastal floodplains that make up the majority of the landmasses. Various types, often refugees from the wars, have moved even further inland, although the surface of the planet still remains ...

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Meni Bana

Wed 09 August 2017 by Desdichado from Dark•Heritage

Planetoid Belt: No, and Kuiper and asteroid belt, respectively Notes: It's always fun when the dice cooperate. The likelihood of me rolling up a black hole or other exotic star for the second star in a double system was already low, but what are the odds that I'd ...

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The Many Faces of Seraean Outremer

Tue 08 August 2017 by Desdichado from Dark•Heritage

Technically, Outremer is the word used in Seraean circles to refer to any of their colonies; i.e. territory that is politically affiliated with the Empire, but outside of its borders proper.  However, the word is usually used to refer to only the most recent expansions, so the earliest two ...

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Bernese Colony Lanes

Tue 08 August 2017 by Desdichado from Dark•Heritage

The Monarchy is challenged in regards to its colonies in the "south" of the New Alderamin sector; of which they have several large, profitable, and politically powerful colonies.  However, they have no direct access to them.  Looking at the

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The Broadsword spacelane

Mon 07 August 2017 by Desdichado from Dark•Heritage

The ambitiously named Broadsword spacelane was established early on in the "Scramble for New Alderamin" by Revanchist colonizers.  From the corner of the Revanchist Republic, it pushes through the Dhangetan Cartel to the Carthen Colony—a real coup that the Republic was able to switch those systems from red to ...

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Ad Astra setting

Mon 07 August 2017 by Desdichado from Dark•Heritage

I spent the weekend at a waterpark with the family, but a few things crystallized while I was sitting there in a lawn chair in the sun in front of the outdoor waterslides.

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