98: Into the Giants’ Lair

Tue 29 August 2017 by Creighton Broadhurst from Creighton Broadhurst

At the end of last week’s session, we left the PCs revelling in their triumph after Makani stole the Shard of Wrath from under the giant chieftain’s nose!   Resting overnight, the party plotted their next move. Vesleng wanted to travel east to the Timberway to recruit more help. Over the next few days, he […]

Tags giant, giants

3 Ways to Help Your Fellow Gamers Have More Fun

Thu 24 August 2017 by Creighton Broadhurst from Creighton Broadhurst

Gaming is epic. You get together with your friends, slay dragons (hopefully) and have a great time. At least that’s the theory, anyway…   How many times have you been at a gaming session, though, and one of the players seems focused on their own fun above all else? You ...

read more

The Dreaming Spires

Wed 23 August 2017 by Creighton Broadhurst from Creighton Broadhurst

Languard’s Dreaming Spires—or sometime simply “the Spires”—is the greatest seat of learning in the Duchy and its only university. Sprawling over the Alina’s Isle, the Dreaming Spires stands in splendid isolation from the stink and clamour of the city. Only reachable by boat, it is here ...

read more

Shattered Star #97: Like a Stealthy Shadow Panther

Mon 21 August 2017 by Creighton Broadhurst from Creighton Broadhurst

At the end of last session, we left our heroes observing a hill giant steading protected by a stout stockade wall…   The party plotted several courses of action. Eventually, they wisely decided they needed more information. Makani—cloaked in invisibility—was despatched into the steading to learn more about the ...

read more

Their Superior Play Almost Got My PCs Killed

Thu 17 August 2017 by Creighton Broadhurst from Creighton Broadhurst

I’m in a bizarre situation in my Shattered Star campaign. It’s looking like the PCs are going to die because they are too clever for their own good…   I’m a huge fan of intelligent, thoughtful play. Just wandering through a dungeon whacking things because you lack the ...

read more

Vonya’s Span

Wed 16 August 2017 by Creighton Broadhurst from Creighton Broadhurst

The only bridge spanning the Svart, Vonya’s Span—or “the Span” as it is colloquially known—is a prominent city landmark. Comprising three great stone arches, it stands at the point the Svart widens on its journey toward the sea. It marks the spot beyond which ocean-going vessels cannot ...

read more

Watcher’s Spire

Mon 14 August 2017 by Creighton Broadhurst from Creighton Broadhurst

The home of Darlen’s faithful in Languard, the Watcher’s Spire—also known as Champion’s Abbey—is a heavily fortified temple complex in the north of the city. Girded by 20 ft. walls—and actually part of Languard’s city wall in places—it is an integral part ...

read more

Fane of the Waves Eternal

Mon 14 August 2017 by Creighton Broadhurst from Creighton Broadhurst

Overlooking the Svart’s tidal estuary, the Fane of the Waves Eternal is dedicated to the Mistress of Storms (Serat, CN goddess of the sea, Storms and Voyages). Here her worshippers bathe in the daily high tides and give thanks for the sea’s unending bounty.   The Fane encompasses a ...

read more

How I Think About Levels and Slow Advancement

Thu 10 August 2017 by Creighton Broadhurst from Creighton Broadhurst

Many heroes walk the land in search of gold and glory. Just as many villains lurk in the shadows ceaselessly plotting their nefarious schemes. However, not all heroes (or villains) are equal.   As I continue my design of Gloamhold and the surrounding Duchy of Ashlar, I’m thinking more and ...

read more

The Father’s Hall

Wed 09 August 2017 by Creighton Broadhurst from Creighton Broadhurst

Cathedral of Conn. The most impressive of Languard’s landmarks, The Father’s Hall is an immense structure—perhaps the largest in all Ashlar. Standing fully 70-foot tall it dwarfs the finely appointed townhouses of the wealthy and the various other places of worship scattered throughout the city. Dedicated to ...

read more

Shattered Star #96: Back into the Light

Mon 07 August 2017 by Creighton Broadhurst from Creighton Broadhurst

At the end of last session, we left our heroes yet trapped in the dungeons below Windsong Abbey. A devilishly trapped set of double doors hindered their escape. After much discussion, Karelia attempted to dispel the magic on the door, but after a couple of complete failures, the party rethought ...

read more
Page 1 of 1